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Gaming as culture : essays on reality, identity and experience in fantasy games / edited by J. Patrick Williams, Sean Q. Hendricks and W. Keith Winkler.

By: Contributor(s): Material type: TextTextPublication details: Jefferson, N.C. : McFarland & Co., c2006.Description: viii, 224 p. ; ILLISBN:
  • 9780786424368
Subject(s): DDC classification:
  • 793.93 22 WIL - G
Summary: "This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society"--Provided by publisher.
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Item type Current library Collection Call number Status Date due Barcode
Books Books IISER Central Library Fourth Floor Reference 793.93 WIL-G (Browse shelf(Opens below)) Available 0013776

Includes bibliographical references and index.

"This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society"--Provided by publisher.

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